Not being a farm

So you having problem with some attacking neighbors ?
No problem I will try my best here to help you out.

Okay lets take this from the beginning, the only reason why you getting attacked is cause of Resources or competition. The player who is attacking is gaining a lot of Resources on you so make sure he aint getting any.

First of all be a pain in the ass and build some troops as defence, even if you only gain 10 – 20 troops you will make sure he losing on it.
And if you on the same time can hide all your resources and making him loose on it he will stop.

If he raiding you just cause of the Resources there is a big chance that he only uses a small portion of his army and will easy be wiped out.

  • First make sure you have your cranny up in level
  • If you are a Gaul build som traps
  • Build some troops and send them away as reinforce

It’s really that simple make sure he aint get any and be a pain when it comes to making him lose troops.

This will for sure not work if the game is so long in that he have catas.
He may then zero you to the ground but hey if that’s the case you made something wrong in the first place.

Raiding as a topp 10 Gaul

This guide / Tutorial will help you attain your goal as a plunder.
The guide you will be Reading are suitable for both travian kingdom and legend.
So take a seat and take a glass of water.

The first few days you need to focus getting up your troop count so you can start farm when your protection is over.
During your time in beginner protection make sure to farm oases when you can.

So the most important thing you need to know is that you use the right troops for the right purpose. In the beginning Before you can get TT you will need to train Swordsmen. Swordsmen is really bad in farming but its the best you have in the beginning.

So make some swords at least 100 – 200 and make a farm list in your rally Point.
You may Think that attacking in larger numbers may be the best but I need to stop you there. Never ever attack with a large number of troops when the goal is to get Resources it may be good at the time your troops arrive but useless otherwise.

1 attack = as small amount as possible without any death. Try to send 3 – 4 swords in every attack.

So how should your list look like, well don’t go for quantity go for quality.
A list of 3 – 7 villages is super in the beginning.

Now you may Think what is this dude talking about. Well here is the thing you want to send as many attacks as you can to a very small amount of players.
Each wave should be the same as you can train your Soldiers. So if it takes you 12 mins to recruit a sword then you should have your wave sent out every 12 mins.

1 sword training time = 12 min
1 wave = 12 min

5 targets = 5 attacks each 12 min

24 min = 10 attacks and so on.

If you Think this is to slow upgrade your Barack so it get faster to train a sword. When you get down to a training time around 6 min you get out 10 attack in 12 min and 20 in 24 mins.

The whole Point in this is to actually steal the other persons hour production. This farming tech will be much more effective than sending 50 sword in one attack.

This works the exact same way with your TT but they are around 3 times faster so you can do the math. 1500 swords is the same as 500 TT.

If you follow this guide you will be top 10 robber of the week for sure.
But you will need to attack al the time and its hard work and requires dedication even on the nights so make sure you get a sitter or a dual.

Playing as king “Gaul” Week 1

So you want to play as a king ?
Alright let’s go into it.

As king you obtain Resources from both fields, missions and your governors.
When I go for king I use to prefer defence cause you will need to be able to defend your kingdom. But this can be risky as well cause if you aint having any
active members in your kingdom that can go for offensive you will be stuck. Continue reading “Playing as king “Gaul” Week 1″

Troop statstic

Let’s take a tour into the statistic behind troops in travian kingdoms.

When it comes to attack per cost we can se that clubswinger is the number one unit they have a base attack on 0.22222 and under clubswinger we have axefighter on a 0.1765 value. This means that Teutons have both rank 1 and 2 when it comes to troops per cost and on the 3th place we have Gauls with their swordsman with a value on 0.1757

If we look at the attack per training time we still have the clubswinger at top with a base value 0.0556

  1. Equites Caesaris – 0.0511
  2. Teutonic Knight 0.0507

Defense (inf. + cav.) per cost

  1. Phalanx 0.4091
  2. Spearfighter 0.3958
  3. Praetorian 0.3125

Defense (inf.) per cost

  1. Praetorian 0.2031
  2. Phalanx 0.1818
  3. Druidrider 0.1513

Defense (cav.) per cost

  1. Spearfighter 0.25
  2. Phalanx 0.2273
  3. Legionnaire 0.1786

Defense (Average) per cost

  1. Phalanx 0.20454545
  2. Spearfighter 0.19791667
  3. Praetorian 0.15625

And now the moste important one for me at least, what troop is the best one to use in plundering.
I think this point is so important so you may wana look at this list before you choise what tribe you going to play.

Efficiency (capacity * speed)

  1. Theutates Thunder 1425
  2. Equites Imperatoris 1400
  3. Paladin 1100

Efficiency per cost (efficiency / cost)

  1. Clubswinger 2.33333
  2. Theutates Thunder 1.875
  3. Paladin 1.5714

Regards,
Andreas